Ermi Mendoza-Isais

Designer / Leader / Mentor

Ermi Mendoza-Isais

Designer / Leader / Mentor

Open to work

Hello! I'm

Ermi

a

designer

&

leader

driving real impact with AI

2000 – Present

I bring AI-driven designs to life and lead teams through ambiguity — enabling faster decisions to solve the right customer problems.

Green 3D object

Ermi Mendoza-Isais

Designer / Leader / Mentor

Open to work

Hello! I'm

Ermi

a

designer

&

leader

driving real impact with AI

2000 – Present

I bring AI-driven designs to life and lead teams through ambiguity — enabling faster decisions to solve the right customer problems.

Green 3D object

{01} — Prototype lab

Explore my interactive prototypes

Explore my interactive prototypes

A growing collection of Figma Make experiments, built to test flows, interaction ideas, and product concepts. More to come soon …

A growing collection of Figma Make experiments, built to test flows, interaction ideas, and product concepts. More to come soon …

{02} — Recent work

I navigate complex problems to find creative solutions

{03} — Tools & Skills

My design toolkit

{03} — Tools & Skills

My design toolkit

{03} — Tools & Skills

My design toolkit

Figma / Figma Make

AI prototype POCs to accelerate & validate decisions

90

%

Figma / Figma Make

AI prototype POCs to accelerate & validate decisions

90

%

Claude

Ideate research & content with human judgement

80

%

Claude

Ideate research & content with human judgement

80

%

Rovo / Confluence

Convert technical requirements > user perspective

80

%

Rovo / Confluence

Convert technical requirements > user perspective

80

%

JIRA

Define, plan, track projects & automate tasks

60

%

JIRA

Define, plan, track projects & automate tasks

60

%

Loom

Increase productivity > meeting insights & actions

60

%

Loom

Increase productivity > meeting insights & actions

60

%

Lucid / AI

Summarise workshops, convert to Confuence

50

%

Lucid / AI

Summarise workshops, convert to Confuence

50

%

{04} — Experience

Design journey

Mar 2025-Present

Senior Product Designer • Nuix

  • Drove AI-first prototyping with stakeholders to validate and de-risk POCs

  • Reduced time-to-validation by 50%

Mar 2025-Present

Senior Product Designer • Nuix

  • Drove AI-first prototyping with stakeholders to validate and de-risk POCs

  • Reduced time-to-validation by 50%

Mar 2025-Present

Senior Product Designer • Nuix

  • Drove AI-first prototyping with stakeholders to validate and de-risk POCs

  • Reduced time-to-validation by 50%

Nov 2022-Jan 2025

Design Lead • FLEET

  • Led end-to-end UX/UI for a B2B in-vehicle SaaS platform, lifting passenger UX by 18%

  • Built a scalable design system with accessibility improvements

Nov 2022-Jan 2025

Design Lead • FLEET

  • Led end-to-end UX/UI for a B2B in-vehicle SaaS platform, lifting passenger UX by 18%

  • Built a scalable design system with accessibility improvements

Nov 2022-Jan 2025

Design Lead • FLEET

  • Led end-to-end UX/UI for a B2B in-vehicle SaaS platform, lifting passenger UX by 18%

  • Built a scalable design system with accessibility improvements

Jul-Oct 2022

Senior Product Designer • Shift

  • Reduced friction points in onboarding from 30% down to 20%

  • Microcopy improvements reduced payment errors, reduced customer calls by 12%

Jul-Oct 2022

Senior Product Designer • Shift

  • Reduced friction points in onboarding from 30% down to 20%

  • Microcopy improvements reduced payment errors, reduced customer calls by 12%

Jul-Oct 2022

Senior Product Designer • Shift

  • Reduced friction points in onboarding from 30% down to 20%

  • Microcopy improvements reduced payment errors, reduced customer calls by 12%

Jan-Jun 2022

Product Design Lead

  • Improved micro-interactions in onboarding, lifted usability by 10%

  • Championed Apple Pay Guidelines with marketing for co-branded app integration

Jan-Jun 2022

Product Design Lead

  • Improved micro-interactions in onboarding, lifted usability by 10%

  • Championed Apple Pay Guidelines with marketing for co-branded app integration

Jan-Jun 2022

Product Design Lead

  • Improved micro-interactions in onboarding, lifted usability by 10%

  • Championed Apple Pay Guidelines with marketing for co-branded app integration

Jan-Dec 2021

UX Design Lead • CMC Markets

  • Redesigned customer onboarding, reducing drop-off by 25%

  • Balanced regulations and user needs to meet business and customer risk goals

Jan-Dec 2021

UX Design Lead • CMC Markets

  • Redesigned customer onboarding, reducing drop-off by 25%

  • Balanced regulations and user needs to meet business and customer risk goals

Jan-Dec 2021

UX Design Lead • CMC Markets

  • Redesigned customer onboarding, reducing drop-off by 25%

  • Balanced regulations and user needs to meet business and customer risk goals

Mar 2019-Sep 2020

Senior UX/UI Designer • DIVVY

  • Launched a new transport brand and shipped a B2C/B2B parking booking platform in 3 months

  • Built 'Q-Tracker' in 8 weeks during COVID-19 - a booking platform for Woolworths

Mar 2019-Sep 2020

Senior UX/UI Designer • DIVVY

  • Launched a new transport brand and shipped a B2C/B2B parking booking platform in 3 months

  • Built 'Q-Tracker' in 8 weeks during COVID-19 - a booking platform for Woolworths

Mar 2019-Sep 2020

Senior UX/UI Designer • DIVVY

  • Launched a new transport brand and shipped a B2C/B2B parking booking platform in 3 months

  • Built 'Q-Tracker' in 8 weeks during COVID-19 - a booking platform for Woolworths

Mar 2017-Feb 2019

UX Designer • Humm (previously Flexigroup)

  • Co-led UX/UI design for the Skye Mastercard launch

  • Ran usability testing for Skye App, delivered product-improving recommendations

Mar 2017-Feb 2019

UX Designer • Humm (previously Flexigroup)

  • Co-led UX/UI design for the Skye Mastercard launch

  • Ran usability testing for Skye App, delivered product-improving recommendations

Mar 2017-Feb 2019

UX Designer • Humm (previously Flexigroup)

  • Co-led UX/UI design for the Skye Mastercard launch

  • Ran usability testing for Skye App, delivered product-improving recommendations

25+

years design experience

25+

years design experience

15+

products launched

15+

products launched

130+

designers mentored

130+

designers mentored

{05} — Testimonials

What my peers say

{06} — FAQ

What recruiters often ask

What recruiters often ask

01/

What's your experience in AI design?

Here are a few examples: I use Copilot to triage priority emails, flag blockers for product and engineering, and turn Loom summaries into tagged Confluence pages via Rovo, sharing this workflow at standups to lift team-wide productivity. I build POCs in Figma Make to test and validate ideas with senior stakeholders before engineering starts, cutting cost and effort while co-defining the right problems early. And for under-resourced squads, I use Copilot to summarise tech showcases and surface engineer questions, then generate QA checklists with Rovo and Claude to catch usability, UI, and flow issues during testing.

02/

Describe how you work end-to-end

I partner with PMs to co-define scope and vision, running discovery research and synthesising analytics and customer data into UX recommendations aligned with business and user goals. I'm hands-on in UI design and design systems, building AI-powered POCs in Figma Make to test concepts and gather stakeholder feedback early. I work closely with engineers through handover and run QA to ensure builds match design specs, then track post-launch insights and customer feedback to regroup with product and engineering on prioritising the next iteration.

03/

Are you still hands-on in product design?

Yes. If I'm working at a startup, I'll wear multiple hats, including being hands-on in product design, research and testing. If I'm leading a small design team, then I'm usually 50% hands-on with the rest of my time spent liaising with product and tech leads, defining roadmaps, prioritising features, sprint planning, backlog grooming, leading design showcases and stakeholder walkthroughs.

04/

Do you have experience with design systems?

Yes. I often work with Material 3 Design Kits, apply their principles, then reuse and repurpose them to create multi-theme design systems. I have experience in creating UI kits and component libraries from scratch and work closely with front end developers defining variables, tokens and leading handovers for final UI implementation and front end build.

05/

Do you have experience mentoring designers and leading design teams?

Yes. In previous roles, I led small design teams of 1-5 designers which was a blend of in-house UX/UI designers, digital designers, contractors and remote visual designers in Manila. My role included hiring, conducting performance and annual reviews, liaising with department heads, helping to upskill designers and sourcing contractors to cover design overflow. In other roles when I mentored junior designers who didn't officially report to me, my role was to mentor, provide design direction, review their work, identify areas for improvement and help them upskill on the job.

06 /

When are you available for a chat?

I'm available weekdays from 9am to 4pm AEST for a phone chat. You can also message me on LinkedIn or email to arrange a time: contact@ermiisais.com

01/

What's your experience in AI design?

Here are a few examples: I use Copilot to triage priority emails, flag blockers for product and engineering, and turn Loom summaries into tagged Confluence pages via Rovo, sharing this workflow at standups to lift team-wide productivity. I build POCs in Figma Make to test and validate ideas with senior stakeholders before engineering starts, cutting cost and effort while co-defining the right problems early. And for under-resourced squads, I use Copilot to summarise tech showcases and surface engineer questions, then generate QA checklists with Rovo and Claude to catch usability, UI, and flow issues during testing.

02/

Describe how you work end-to-end

I partner with PMs to co-define scope and vision, running discovery research and synthesising analytics and customer data into UX recommendations aligned with business and user goals. I'm hands-on in UI design and design systems, building AI-powered POCs in Figma Make to test concepts and gather stakeholder feedback early. I work closely with engineers through handover and run QA to ensure builds match design specs, then track post-launch insights and customer feedback to regroup with product and engineering on prioritising the next iteration.

03/

Are you still hands-on in product design?

Yes. If I'm working at a startup, I'll wear multiple hats, including being hands-on in product design, research and testing. If I'm leading a small design team, then I'm usually 50% hands-on with the rest of my time spent liaising with product and tech leads, defining roadmaps, prioritising features, sprint planning, backlog grooming, leading design showcases and stakeholder walkthroughs.

04/

Do you have experience with design systems?

Yes. I often work with Material 3 Design Kits, apply their principles, then reuse and repurpose them to create multi-theme design systems. I have experience in creating UI kits and component libraries from scratch and work closely with front end developers defining variables, tokens and leading handovers for final UI implementation and front end build.

05/

Do you have experience mentoring designers and leading design teams?

Yes. In previous roles, I led small design teams of 1-5 designers which was a blend of in-house UX/UI designers, digital designers, contractors and remote visual designers in Manila. My role included hiring, conducting performance and annual reviews, liaising with department heads, helping to upskill designers and sourcing contractors to cover design overflow. In other roles when I mentored junior designers who didn't officially report to me, my role was to mentor, provide design direction, review their work, identify areas for improvement and help them upskill on the job.

06 /

When are you available for a chat?

I'm available weekdays from 9am to 4pm AEST for a phone chat. You can also message me on LinkedIn or email to arrange a time: contact@ermiisais.com

Let's design better human experiences.

Design / Collaborate / Connect

Ermi Mendoza-Isais

Designer / Leader / Mentor

Let's work together

I can help solve complex problems end-to-end, lead a design team, and embed AI practices that meet both user and business goals.

Let's design better human experiences.

Design / Collaborate / Connect

Ermi Mendoza-Isais

Designer / Leader / Mentor

Let's work together

I can help solve complex problems end-to-end, lead a design team, and embed AI practices that meet both user and business goals.

Let's design better human experiences.

Design / Collaborate / Connect

Ermi Mendoza-Isais

Designer / Leader / Mentor

Let's work together

I can help solve complex problems end-to-end, lead a design team, and embed AI practices that meet both user and business goals.

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