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Ermi Mendoza-Isais

Designer / Leader / Mentor

Avatar of the website author

Ermi Mendoza-Isais

Designer / Leader / Mentor

Open to work

Hello, I'm

Ermi

an

AI-first

senior

product designer

2000 – Present

I help teams move faster by pairing AI-driven workflows with human judgement to solve the right customer problems — fast, validated, and built for impact.

Freelance: also open to contract & project-based design work (UX/UI, design systems, AI prototyping).

Tools: Figma & Figma Make · Claude · Design systems · AI prototyping

Green 3D object
Avatar of the website author

Ermi Mendoza-Isais

Designer / Leader / Mentor

Open to work

Hello, I'm

Ermi

an

AI-first

senior

product designer

2000 – Present

I help teams move faster by pairing AI-driven workflows with human judgement to solve the right customer problems — fast, validated, and built for impact.

Freelance: also open to contract & project-based design work (UX/UI, design systems, AI prototyping).

Tools: Figma & Figma Make · Claude · Design systems · AI prototyping

Green 3D object

{01} — Selected work

Product design that ships — see the outcomes

{02} — Prototypes

AI-built proof of concepts

AI-built proof of concepts

A growing collection of AI prototypes using various LLMs (large language models), built to test flows, interaction ideas, and product concepts.

A growing collection of AI prototypes using various LLMs (large language models), built to test flows, interaction ideas, and product concepts.

Rideshare Mobile App 'RideX'

A rideshare mobile app for travellers (B2C) and dashboard for taxi operators (B2B), with white-label theming for third party operators. Designed in Figma Make (Sonnet 5).

{03} — Toolkit

Tools & AI workflow

{03} — Toolkit

Tools & AI workflow

{03} — Toolkit

Tools & AI workflow

Figma / Figma Make

AI prototype POCs to accelerate & validate decisions

90

%

Figma / Figma Make

AI prototype POCs to accelerate & validate decisions

90

%

Claude

Ideate research & content with human judgement

80

%

Claude

Ideate research & content with human judgement

80

%

Rovo / Confluence

Convert technical requirements > user perspective

80

%

Rovo / Confluence

Convert technical requirements > user perspective

80

%

JIRA

Define, plan, track projects & automate tasks

60

%

JIRA

Define, plan, track projects & automate tasks

60

%

Loom

Increase productivity > meeting insights & actions

60

%

Loom

Increase productivity > meeting insights & actions

60

%

Lucid / AI

Summarise workshops, convert to Confuence

50

%

Lucid / AI

Summarise workshops, convert to Confuence

50

%

{04} — Experience

26+ years, selected roles

26+ years, selected roles

Mar 2025-Present

Senior Product Designer • Nuix

  • De-risked AI prototypes, 50% faster validation

    Drove AI-first prototyping workflows with key stakeholders

  • Led UI Uplift initiative

    Improved usability and global UI consistency

Mar 2025-Present

Senior Product Designer • Nuix

  • De-risked AI prototypes, 50% faster validation

    Drove AI-first prototyping workflows with key stakeholders

  • Led UI Uplift initiative

    Improved usability and global UI consistency

Mar 2025-Present

Senior Product Designer • Nuix

  • De-risked AI prototypes, 50% faster validation

    Drove AI-first prototyping workflows with key stakeholders

  • Led UI Uplift initiative

    Improved usability and global UI consistency

Nov 2022-Jan 2025

Design Lead • FLEET

  • Lifted passenger UX by 18%

    End-to-end UX/UI for a B2B in-vehicle SaaS platform

  • Built a scalable design system

    Added accessibility improvements across the platform

Nov 2022-Jan 2025

Design Lead • FLEET

  • Lifted passenger UX by 18%

    End-to-end UX/UI for a B2B in-vehicle SaaS platform

  • Built a scalable design system

    Added accessibility improvements across the platform

Nov 2022-Jan 2025

Design Lead • FLEET

  • Lifted passenger UX by 18%

    End-to-end UX/UI for a B2B in-vehicle SaaS platform

  • Built a scalable design system

    Added accessibility improvements across the platform

Jul-Oct 2022

Senior Product Designer • Shift

  • Cut onboarding friction 30% → 20%

    Streamlined flow to reduce drop-off points

  • Reduced payment errors, cut calls 12%

    Microcopy improvements across the payment flow

Jul-Oct 2022

Senior Product Designer • Shift

  • Cut onboarding friction 30% → 20%

    Streamlined flow to reduce drop-off points

  • Reduced payment errors, cut calls 12%

    Microcopy improvements across the payment flow

Jul-Oct 2022

Senior Product Designer • Shift

  • Cut onboarding friction 30% → 20%

    Streamlined flow to reduce drop-off points

  • Reduced payment errors, cut calls 12%

    Microcopy improvements across the payment flow

Jan-Jun 2022

Product Design Lead

  • Lifted usability by 10%

    Improved onboarding micro-interactions

  • Championed Apple Pay rollout

    Partnered with marketing on co-branded app integration

Jan-Jun 2022

Product Design Lead

  • Lifted usability by 10%

    Improved onboarding micro-interactions

  • Championed Apple Pay rollout

    Partnered with marketing on co-branded app integration

Jan-Jun 2022

Product Design Lead

  • Lifted usability by 10%

    Improved onboarding micro-interactions

  • Championed Apple Pay rollout

    Partnered with marketing on co-branded app integration

Jan-Dec 2021

UX Design Lead • CMC Markets

  • Cut onboarding drop-off by 25%

    Redesigned customer onboarding end-to-end

  • Balanced compliance & user needs

    Met business and customer risk goals

Jan-Dec 2021

UX Design Lead • CMC Markets

  • Cut onboarding drop-off by 25%

    Redesigned customer onboarding end-to-end

  • Balanced compliance & user needs

    Met business and customer risk goals

Jan-Dec 2021

UX Design Lead • CMC Markets

  • Cut onboarding drop-off by 25%

    Redesigned customer onboarding end-to-end

  • Balanced compliance & user needs

    Met business and customer risk goals

Mar 2019-Sep 2020

Senior UX/UI Designer • DIVVY

  • Shipped new platform in 3 months

    Launched a new transport brand with B2C/B2B parking booking

  • Built 'Q-Tracker' in 8 weeks

    COVID-19 booking platform for Woolworths

Mar 2019-Sep 2020

Senior UX/UI Designer • DIVVY

  • Shipped new platform in 3 months

    Launched a new transport brand with B2C/B2B parking booking

  • Built 'Q-Tracker' in 8 weeks

    COVID-19 booking platform for Woolworths

Mar 2019-Sep 2020

Senior UX/UI Designer • DIVVY

  • Shipped new platform in 3 months

    Launched a new transport brand with B2C/B2B parking booking

  • Built 'Q-Tracker' in 8 weeks

    COVID-19 booking platform for Woolworths

Mar 2017-Feb 2019

UX Designer • Humm (previously Flexigroup)

  • Co-led Skye Mastercard launch

    UX/UI design for the card launch

  • Ran usability testing for Skye App

    Delivered product-improving recommendations

Mar 2017-Feb 2019

UX Designer • Humm (previously Flexigroup)

  • Co-led Skye Mastercard launch

    UX/UI design for the card launch

  • Ran usability testing for Skye App

    Delivered product-improving recommendations

Mar 2017-Feb 2019

UX Designer • Humm (previously Flexigroup)

  • Co-led Skye Mastercard launch

    UX/UI design for the card launch

  • Ran usability testing for Skye App

    Delivered product-improving recommendations

50%

faster validation with AI prototyping

50%

faster validation with AI prototyping

25%

drop-off reduction in onboarding flows

25%

drop-off reduction in onboarding flows

18%

UX lift from design system uplift

18%

UX lift from design system uplift

{05} — Testimonials

What colleagues & leaders say

{06} — FAQ

Common questions answered

Common questions answered

01/

What's your experience in AI design?

Here are a few examples: I use Copilot to triage priority emails, flag blockers for product and engineering, and turn Loom summaries into tagged Confluence pages via Rovo, sharing this workflow at standups to lift team-wide productivity. I build POCs in Figma Make to test and validate ideas with senior stakeholders before engineering starts, cutting cost and effort while co-defining the right problems early. And for under-resourced squads, I use Copilot to summarise tech showcases and surface engineer questions, then generate QA checklists with Rovo and Claude to catch usability, UI, and flow issues during testing.

02/

Describe how you work end-to-end

I partner with PMs to co-define scope and vision, running discovery research and synthesising analytics and customer data into UX recommendations aligned with business and user goals. I'm hands-on in UI design and design systems, building AI-powered POCs in Figma Make to test concepts and gather stakeholder feedback early. I work closely with engineers through handover and run QA to ensure builds match design specs, then track post-launch insights and customer feedback to regroup with product and engineering on prioritising the next iteration.

03/

Are you still hands-on in product design?

Yes. If I'm working at a startup, I'll wear multiple hats, including being hands-on in product design, research and testing. If I'm leading a small design team, then I'm usually 50% hands-on with the rest of my time spent liaising with product and tech leads, defining roadmaps, prioritising features, sprint planning, backlog grooming, leading design showcases and stakeholder walkthroughs.

04/

Do you have experience with design systems?

Yes. I often work with Material 3 Design Kits, apply their principles, then reuse and repurpose them to create multi-theme design systems. I have experience in creating UI kits and component libraries from scratch and work closely with front end developers defining variables, tokens and leading handovers for final UI implementation and front end build.

05/

Do you have experience mentoring designers and leading design teams?

Yes. In previous roles, I led small design teams of 1-5 designers which was a blend of in-house UX/UI designers, digital designers, contractors and remote visual designers in Manila. My role included hiring, conducting performance and annual reviews, liaising with department heads, helping to upskill designers and sourcing contractors to cover design overflow. In other roles when I mentored junior designers who didn't officially report to me, my role was to mentor, provide design direction, review their work, identify areas for improvement and help them upskill on the job.

06 /

When are you available for a chat?

I'm available weekdays from 9am to 4pm AEST for a phone chat. You can also message me on LinkedIn or email to arrange a time: contact@ermiisais.com

01/

What's your experience in AI design?

Here are a few examples: I use Copilot to triage priority emails, flag blockers for product and engineering, and turn Loom summaries into tagged Confluence pages via Rovo, sharing this workflow at standups to lift team-wide productivity. I build POCs in Figma Make to test and validate ideas with senior stakeholders before engineering starts, cutting cost and effort while co-defining the right problems early. And for under-resourced squads, I use Copilot to summarise tech showcases and surface engineer questions, then generate QA checklists with Rovo and Claude to catch usability, UI, and flow issues during testing.

02/

Describe how you work end-to-end

I partner with PMs to co-define scope and vision, running discovery research and synthesising analytics and customer data into UX recommendations aligned with business and user goals. I'm hands-on in UI design and design systems, building AI-powered POCs in Figma Make to test concepts and gather stakeholder feedback early. I work closely with engineers through handover and run QA to ensure builds match design specs, then track post-launch insights and customer feedback to regroup with product and engineering on prioritising the next iteration.

03/

Are you still hands-on in product design?

Yes. If I'm working at a startup, I'll wear multiple hats, including being hands-on in product design, research and testing. If I'm leading a small design team, then I'm usually 50% hands-on with the rest of my time spent liaising with product and tech leads, defining roadmaps, prioritising features, sprint planning, backlog grooming, leading design showcases and stakeholder walkthroughs.

04/

Do you have experience with design systems?

Yes. I often work with Material 3 Design Kits, apply their principles, then reuse and repurpose them to create multi-theme design systems. I have experience in creating UI kits and component libraries from scratch and work closely with front end developers defining variables, tokens and leading handovers for final UI implementation and front end build.

05/

Do you have experience mentoring designers and leading design teams?

Yes. In previous roles, I led small design teams of 1-5 designers which was a blend of in-house UX/UI designers, digital designers, contractors and remote visual designers in Manila. My role included hiring, conducting performance and annual reviews, liaising with department heads, helping to upskill designers and sourcing contractors to cover design overflow. In other roles when I mentored junior designers who didn't officially report to me, my role was to mentor, provide design direction, review their work, identify areas for improvement and help them upskill on the job.

06 /

When are you available for a chat?

I'm available weekdays from 9am to 4pm AEST for a phone chat. You can also message me on LinkedIn or email to arrange a time: contact@ermiisais.com

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